[WM/H] Hardcore Cryx Action!

In the past I may have been heard saying good things about Warmachine’s Hardcore format, in a sort of detached, intellectual kind of way, with ref: different goals for different playstyles and a prize for each, no conflated ‘best overall’ nonsense, sportsmanship as a prerequisite rather than something that needs extra gameable systems to police.

What I haven’t mentioned is how much bloody fun it is.

The five minute turn limit means the analysis paralysis that normally grips me can’t be allowed to set in – it’s keep going forward, don’t get killed, make a mistake and live with it.  Not having any time to umm and aah about things or regret errors of judgement is remarkably liberating, and I’d be really looking forward to Sunday’s 50 pointer down at Chimera, which I haven’t found time to visit just yet, were it not for one small thing: the lists I was thinking about taking are rubbish.

Well, not rubbish, that’s wrong, it’s just that eSkarre Shooty Solo Spam is a big list with a lot of utility pieces in it that rewards being thought about and considered.  In testing against Stu H’s Skorne I came close to timing out on every turn and my target priority went totally to shit (having to run a temporarily invulnerable Pistol Wraith into the middle of his army and not having time to shoot Naaresh in the back of the head when he had one fury point left was especially low).

I want to take something simple and brutal without too many activations in it.  Options include:

Master Necrotech Mortenebra (*4pts)
* Defiler (5pts)
* Helldiver (3pts)
* Helldiver (3pts)
* Deathjack (12pts)
* Nightmare (10pts)
Bile Thralls (Leader and 9 Grunts) (8pts)
The Withershadow Combine (5pts)
Pistol Wraith (3pts)
Pistol Wraith (3pts)
Warwitch Siren (2pts)

Now, this isn’t a Tier List.  Why isn’t it a Tier List?  Because I want Nightmare  and the Wraiths in it, that’s why.  Wraiths can plug out key infantry models that are in my way or Death Chill heavies that I don’t want to deal with, while the Combine provide me with a free upkeep and a few more ranged attacks, which the list would otherwise be rather short on.  Biles are nice easy chaff clearance that either run or move and hit things automatically (nice and quick to activate), and the kill condition comes from a helljack (Ghostly and Overrun to position them) wailing on something ideally knocked down by a Helldiver.  Problems: the list can’t really look after Mortenebra in any way.  I may swap the Combine for a unit of Bloodgorgers just so I have some Tough medium bases to screen her with.

Alternatively, there’s always…

Iron Lich Asphyxious (*6pts)
* Cankerworm (5pts)
* Deathripper (4pts)
* Deathjack (12pts)
* Seether (9pts)
* Slayer (6pts)
* Skarlock Thrall (2pts)
Soulhunters (Leader and 4 Grunts) (9pts)
Darragh Wrathe (4pts)
Pistol Wraith (3pts)
Warwitch Siren (2pts)

Ordinarily I’d go for a Tier list but the trouble with those is that once I’ve hit Tier 4 (for 25 points) I have no idea what to spend the rest of the points on; I only own three helljacks that can be taken in a Scavengers list, and 25 points of infantry would take too long to activate or just sit there and not contribute anything.  Instead, I’ve gone for a list where I can prioritise and say ‘no, those just need to run and engage this turn’ or ‘no, they can stand still, this turn is for riding Soulhunters through the army and eating the enemy backfield’.

This ‘un deals with heavies by sending the Deathjack, Cankerworm or Seether at them, with infantry by either machine-gunning them with Breath of Corruption or just ignoring them and having the Soulhunters ride right through to get to the good stuff, has the Wraith just in case I need to stall with Death Chill or plug a solo, and a spare Slayer to stand in front of Asphyxious and go in for a punch-up if it has to.  Enough decent-sized bases to block line of sight and I know everything in it pretty well; The Iron Lich is straightforward and brutal and I’ve been playing him since the year dot, which might make him a solid bet.

Your thoughts?  I have until noon, Greenwich Meridian Time, on Saturday to make my mind up.  Poll on the top right.  Speak yer piece!

5 thoughts on “[WM/H] Hardcore Cryx Action!

  1. I’m disappointed. I read the title and came expecting… erm… something entirely… erm… different!!!

    I think the second list has possibilities. I’ll go away and flick through my Cryx book and make sure I’m getting all the stats right though. Been a while since I faced Cryx so they’re not fresh in my mind.


  2. Does Morty need looking after? I mean, that’s what her jacks are for, right? Usually, anyway. I suppose you could swap out a Helldiver or Pistol Wraith for a Bloat Thrall or something, too, to help block LOS.


  3. You’ve got the right idea here. Speed and minimal activations/thought about intricate combos. I say the morty list. BIles are just nasty and they become a huge target which is nice because then people ignore the DJ and friends. Plus, helldivers are a great psychological mess and easily forgotten in a 5 minute turn by your opponent. As long as you dont forget them too…..


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