The Moon, she hangs like a cruel portrait,Danièl de la Saleté, bard of the Forest of Chalons
Soft winds whisper the bidding of trees
As this tragedy starts with a shattered glass heart
And the midnightmare trampling of dreams
But oh, no tears please;
Fear and pain may accompany death
But it is desire that shepherds its certainty
As we shall see…”
I have had an Idea. The Idea is loosely inspired by several things: the old campaign packs for fifth edition WFB; the “Patrol, Skirmish, Battle” structure for gameplay that myself and Ben P. tried out in the summer before Nineteen Crows; and my own conviction that a game in hand is a boot up the arse as far as painting is concerned.
To be fair I’ve maintained my momentum rather well with the Deadwood Covenant, as the featured image should show – it’s been nice having some Dryads as messy figures to paint up in between stages on my more fussy OWAC Ork commitments – but will I feel the same way when I’m on my twenty-seventh Glade Guard?
I shall probably end up playing these with myself (stop that sniggering at the back!) rather than deferring into the never-never of “when we’re out of lockdown” – it’ll be nice to have some scenarios tested out, in any case, before inflicting them properly on other people.
Click the headings for the individual reports!
A 200 point Warbands encounter, played on a very small board (two feet by two?).
The Maven (a Branchwraith) commanding 4 Dryads and 5 Glade Guard Scouts, vs. Grimgroth (a Wight Lord) commanding 10 Skeletons and 5 Ghouls.
“Something has stirred unfortunate Grimgroth from his tomb… we must discern what has roused these mindless, vengeful dead.”The Maven of Deadwood
A Warhammer Skirmish scenario: the Vampire Hunt, adapted away from “Johann and Wilhelm vehicle” as follows.
Two Alter Nobles (one with greatsword, one with longbow) hunt a Vampire Thrall with attendant Bat Swarm amongst the tombs of High Tessingfroid.
“Does this seem like a trap to you, brother?”
“Absolutely.”Gwydion and Gilfaethwy
Chapter III: A Maven’s Folly
A Woodland Ambush from the Wood Elf book, 500 points of Forest Spirits against 1000. Given that Undead don’t panic, this is likely to be a difficult one for the Wood Elves to win on points, but any points they score here will be knocked off the Undead’s total in the final battle.
A storm is rising. I go, to rouse my sisters before it breaks.The Maven of Deadwood
Chapter IV: Season of the Witch
An asymmetric battle: exactly how asymmetric will be determined by the previous games, on a best-of-three basis.
If the Wood Elves have the best of three, the final battle is an Ambush: 1000 points of Wood Elves face 1500 points of Vampire Counts, led by the VVitch: a spectral terror represented here by a Necromancer with the Cloak of Mists and Shadows. The Maven has been able to strike fast and first, disrupting the VVitch’s attempt to shatter the Heart of the Forest and consume it.
If the Vampire Counts have the best of three, the final battle is a Last Stand, with 1000 points of Wood Elves defending against 2000 points of Vampire Counts, led by the empowered VVitch: a Master Necromancer! The Deadwood Covenant must sell their lives dearly: perhaps dawn will break the VVitch’s spell?
By the time all this is done and prepped and played and photographed I should have 1000 points of Wood Elves painted, not to mention a wood and some tombs finished at long last. I shall be reporting on the games as and when they occur but wanted to have a masterpost here just to put everything into context.