Wood Elves: the Deadwood Covenant

And in the fury of this darkest hour
I will be your light
A lifetime for this destiny
For I am winterborn

And in this moment
I will not run
It is my place to stand
We too shall carry hope
Within our bloodied hands

The Crüxshadows, ‘Winterborn’

The Wood Elves are my “away game” army – a collection I can put in a figure case and take on a train without the constant running repairs my brittle old Undead conversions demand. They are also tactically very, very unlike my Undead: fast, fragile, most dangerous at range, magic light and in multiple small units (for the most part).

2000 points in six months. I’m pretty chuffed.

They hail from the forest of High Tiernmas: a far-flung and neglected heathland of Athel Loren, cursed with an endless magical winter. Its inhabitants have become more spectral and quixotic than even the average elf, under the terms of the titular Covenant, which has reduced most of the local Asrai nobility to bizarre half-trees, their vitality literally feeding the forest through the long dark and keeping its spirits from withering away.

The leader of those spirits, the self-declared Maven of Deadwood, is the closest thing there is to mistress of this cold high realm, seeming content to reign in arrested decline.

Opposite the Maven are these two: Gwydion, and the Druid.

Gwydion ap Hwel may be the only member of the ruling bloodline not bound by the Maven’s pact, but he is not the last hope for spring in Deadwood. There is nothing special, nothing sacred about him. He is not the chosen one. He will stand with his kinbands until the last, he will face the Maven as something like an equal, but whatever the solution is… he isn’t it.

The Druid is a mystery. He arrived one day; he comes and goes as he wishes. A master of the Lore of Life, he has devoted himself to saving the Deadwood from itself, and even the Maven defers to him when his wandering brings him by.

Occasional friendly contact with the domain of Tessonfroid, the Bretonnians down the valley (the sidepiece of my oldest friend and longest serving playmate Dr. Shiny) does occur. At least, when Amaranth the Damsel of the Lady speaks, the Maven of Deadwood stares intently and does not kill her, for reasons that don’t bear too much analysis. But when the seasons of the world outside turn, the Deadwood Conclave have a habit of forgetting pacts once signed and sealed, and going to war again… and again… and again… the idea being that our armies may be mutual aggressors on their own turf but will join forces against outsiders in times of need (such as big team games or doubles events).

The List

Sixth Edition

The Druid
Level 4 wizard
Rhymer’s Harp
Dispel Scroll

Battle Standard
Oaken Armour

The Maven
Level 1 wizard
Annoyance of Netlings
Cluster of Radiants

Kinbands of the Black Briar

10 Glade Guard                  

10 Glade Guard         

5 Scouts               

5 Scouts

Cildraeth Eiddew            
8 Dryads         

Cildraeth Celyn
8 Dryads              

Kinband of the Pale Rose
20 Eternal Guard                 
Champion, musician, standard bearer

Brawdoliath Pryn Mawr
3 Tree Kin